Games as Compositions / Games as Interface

Games as Compositions / Games as Interface

It’s very easy to see games as compositions. Whether its linear or non-linear. But it also acts as the instrument…. Read More »

LABYRINTH SOUNDSCAPE

LABYRINTH SOUNDSCAPE

For the soundscape of the labyrinth, I wanted to make something textural that in encouraged the player’s sense of navigational… Read More »

Labyrinth – O.Nocolai & J.Wenzel Translated by Sadie Plant

Labyrinth - O.Nocolai & J.Wenzel Translated by Sadie Plant

I’ve been reading this book. “The starting point for this transcript of four lectures, all held in Leipzig in 2010,… Read More »

Sinusitis and Labyrinthitis

Sinusitis and Labyrinthitis

Over the easter holidays I got sinusitis and the doctor thought that I also managed to perforate my eardrum. I… Read More »

Derek Baron – Into The Planetarium

Derek Baron - Into The Planetarium

DerekĀ BaronĀ is a composer, musician, and writer living in New York City. They have released a number of solo recordings of… Read More »

ZINES

ZINES

We had a workshop on the zines that are available from the collection at the LCC library. Here are my… Read More »

Foley Session

Foley Session

In response to our crit on the 13th of March Me, Juice and Maria booked out the foley room to… Read More »

LABYRINTH CONTROLS

LABYRINTH CONTROLS

Scrolls wheel controls the filter and the players light source Player movement speed controls the clock speed of the music…. Read More »

Sound Effects

Sound Effects

I created some small sound effects for the game. A tomb/ stone door opening – I created this by recording… Read More »

LABYRINTH MUSIC

LABYRINTH MUSIC

For the music of the game that Im creating I decided to go with a retro dungeon-synth inspired sound, with… Read More »