Reflection

Reflection

What was successful Theo’s comments on the music. “It feels familiar but uncomfortable at the same time” This is encouraging,… Read More »

Hannan Jones

Hannan Jones

Hannan Jones is an interdisciplinary artist of Algerian and Welsh origin raised on Binjareb Noongar Boodja, Western Australia, based in Glasgow,… Read More »

Ecka Mordecai

Ecka Mordecai

Ecka Mordecai is a British artist based in London.  Situated between sonic, performative and olfactory disciplines, her work is driven by… Read More »

The MAX RNBO Patch

The MAX RNBO Patch

Here are some screenshots of the internals of the Max RNBO patch. The bulk of the patch is made up… Read More »

Rory Salter

Rory Salter

Rory Salter is a musician and sound artist living in London, Born in Banbury. Rory makes music under various monikers and has released albums… Read More »

Puzzle Games

Puzzle Games

I was looking at puzzle games as inspiration for interface interaction. sometimes using a synth is like playing a puzzle…. Read More »

Sable Game.

Sable Game.

Sable is an open world exploration video game developed by Shedworks and published by Raw Fury. It was released on… Read More »

Proteus – Interactive Audio

Proteus - Interactive Audio

When does the interactive audio in a game make the game become an instrument? Last time I played proteus was… Read More »

Accessibility and Instruments

Accessibility and Instruments

Good design focuses on accessibility. Physically and Mentally. Though, and I say this from a devils advocate position, in industrial… Read More »

Games as Compositions / Games as Interface

Games as Compositions / Games as Interface

It’s very easy to see games as compositions. Whether its linear or non-linear. But it also acts as the instrument…. Read More »