Hardware vs Software
Ive already covered this last year but its good to summarise my position and reflect on it. For the upcoming… Read More »
Storytelling with Sound – S4S : Week 4
Spatiality Emotion Dynamics Texture Perspective – offscreen sound Layers – balance between tracks Rhythm – sound altering image Juxtaposition Progression… Read More »
Music Labels
https://thequietus.com/articles/13633-4ad-facing-the-other-way Just an interesting article I read about Ivo Watts-Russell and 4AD. Has some interesting things on the record label… Read More »
SOMA Rumble Of Ancient Times
Ive been trying to recreate a synthesiser created by the company Soma recently in Max. The thing that has taken… Read More »
Films im considering scoring
Stalker Hotel Monterey – a clean canvas, expressionistic and non-narrative, a focus on the environment and emotion. The Witch House… Read More »
Week 3 Pure Data
Open Source Software Pd vs Max I use Max map instead of Pure Data, this is mostly out of convenience… Read More »
Foley – S4S: week 3
We previously explored foley last year, and I did have some prior knowledge from when I did games design at… Read More »
Anna Friz – Sound Arts Lecture Series
Anna Friz is a sound, transmission and media artist, and media studies scholar. Her work reflects upon media ecologies, infrastructure… Read More »
Electronics
Breadboards, electronic oscillator circuits and playing noise with light. We have been using breadboards to prototype circuits and experiment with… Read More »
Cinéma vérité – Audio Essay
Akerman – D’Est http://www.movingimagesource.us/articles/her-brilliant-decade-20100119 Cinéma vérité is a style of documentary filmmaking that seeks to capture real life events and… Read More »